SOE brings RedSox into EQ2

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Nadia
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SOE brings RedSox into EQ2

Post by Nadia »

http://www.mmorpg.com/gamelist.cfm?loadNews=5341&bhcp=1
Boston Red Sox pitcher Curt Schilling is about to debut in his favorite online video game, EverQuest II, as an epically awesome, loot-dropping virtual bad guy who battles unwary players. And it’s all for a good cause.

Schilling’s video game character will reside within the online world of EverQuest II (EQII) for three days during the Yankees vs. Red Sox baseball series June 5, 6 and 7, 2006 at Yankee Stadium. During this time, anyone can register for and log into EverQuest II at http://www.battleals.com to challenge the evil Schilling character, appropriately named “Curt Schilling.”

Every time a player defeats the virtual Schilling character, Sony Online Entertainment, creators of EverQuest II, will make a donation of $5 dollars (up to a maximum of $10,000) to the ALS Association, which assists patients with ALS, also known as Lou Gehrig’s Disease. After the three-day baseball series, Curt’s character will remain within the game as a high-powered enemy that characters will have to face later in the game. At the launch of the campaign on June 5th, Schilling’s 10-year-old son, Gehrig (named after the legendary Yankee first baseman), will be one of the first to battle his virtual dad in-game.

In addition, SOE will encourage its hundreds of thousands of EQII players to type /ALS within the game in order to donate money to Curt’s charity of choice, the ALS Association. This program will run for the entire three-day series and will give the SOE player community a chance to help with this worthy cause.

"ALS is about as devastating a disease as you can imagine," says Schilling. "It's relentless, ruthless, and devastates entire families as one member slowly perishes. With video games exploding in popularity, I can’t think of a better place to reach the masses to raise awareness.”

ALS is no stranger to baseball; it’s more commonly known as Lou Gehrig disease, named after the New York Yankees infielder whose Hall of Fame career was cut short by the degenerative nerve disease. Lou Gehrig played in 2,130 consecutive games before ALS stopped him, a feat matched only by Baltimore Orioles shortstop Cal Ripken Jr. Curt Schilling and wife Shonda have been involved in the fight against ALS for more than a decade. Shonda serves on the board of directors of ALS Association's (ALSA) Greater Philadelphia and Arizona Chapters and advocates for ALS patients with members of Congress.

Schilling may be one of today’s top athletes in professional baseball, but off the field he spends time playing with his son in the award-winning Massively Multiplayer Online (MMO) video game EverQuest II -- a fully realized 3D fantasy world of mythical creatures, magic spells, majestic landscapes, and fierce dragons -- since the game’s creation.

EverQuest II offers players a huge online world where thousands of players come together for shared adventure and community. This online game sets the standard for graphical realism, as players are immersed in the game’s exciting locales and dangerous lands. EverQuest II has a powerful epic storyline and gives players the potential to be hero or villain in a world that never ends.

“I enjoy the anonymity and the ability to interact on a personal level with people I wouldn't normally meet or know,” Schilling said. “That, and the game is a riot. There's no end to it, the world is enormous, the possibilities are endless, and above all else, it's a place to go and relax amongst friends. What I can't get enough of is your ability to interact with real live people. The game's about teamwork, and knowing the right way to pick and play your class properly in such a way that it complements a group. That's why EverQuest has stayed so popular.”

The 39-year-old baseball superstar has been a long time fan of SOE games, even contributing game reviews of expansion packs to gaming magazines, and is an avid web communicator, feeling this is the best way to connect with the video game fans.
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Post by Select »

Can you deflect attacks with a bat?
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Post by Ddrak »

lol. Can't wait to see what a Curt Schilling mob looks like...

Dd
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Post by Garrdor »

I was actually a NPC character in EQ1. No joke.

You know that prisoner in WFP under the arena?

Buggle-n-gump figgle-n-fump!
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Post by Turaylon Soulshadow »

That is quite possibly the most ridiculous thing I have ever read, but it's for a good cause, at least.
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Eh.

Post by Xican »

A real man would battle people in the real world, while crusading for ALS. Clearly, Mr. Schilling is a fucking pussy.
"If beer has never touched your lips, you've never dropped the mitts or packed a dip, chances are you're not a hockey player, and if you are -- chances are you're not a very good one"
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Post by Ddrak »

You have a problem with fucking pussy?

:shock:
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Eh.

Post by Xican »

Well, yeah if that pussy is Kurt Schilling.

I think he'd understand.
"If beer has never touched your lips, you've never dropped the mitts or packed a dip, chances are you're not a hockey player, and if you are -- chances are you're not a very good one"
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Post by Turaylon Soulshadow »

Why don't they put in a celebrity that people will enjoy seeing over and over again...like Jenna Jameson or Carmen Luvana?
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Post by Gryphranger2.0 »

who would want to kill jenna jameson?
I forgot my password to my old account and then changed emails, so i had to start a new one
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Post by Turaylon Soulshadow »

Necro's. And I don't mean the kind that have skeletons walking behind them...

Who doesn't like beating a hot chick to death then touching her?
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Post by Gryphranger2.0 »

hah, the feliacs not the mancers
I forgot my password to my old account and then changed emails, so i had to start a new one
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Post by RAISTLE LOL »

Gryphranger2.0 wrote:hah, the feliacs not the mancers
thank you for your contribution to this thread
hi my names raistle and i used to play games on the internet!
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Post by Gryphranger2.0 »

anytime bud, long time no talk, how you doin?
I forgot my password to my old account and then changed emails, so i had to start a new one
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Post by RAISTLE LOL »

IM GELLIN LIKE A FELON ON PENICILLIN LOL
hi my names raistle and i used to play games on the internet!
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Post by Ehron »

He used to play EQ also. I remember a game wide GM message wishing him luck in the playoffs.
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Post by SicTimMitchell »

Yeah, I remember an old interview with him where he was bitching about getting trained by Avocets at the treehouse. Heh. Now that's authentic.

I think that after Salvatore, he was the biggest acknowledged "celebrity" player of EQ.

Curt Schilling and R.A. Salvatore. My God, we were fucking losers.
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Post by Nadia »

Curt Schilling Talks EQ with Allakhazam
http://everquest.allakhazam.com/news/sdetail91.html
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Post by Nadia »

in other news

new MMO company comprising of Schilling, Todd McFarlane, R.A. Salvatore

CURT SCHILLING ANNOUNCES FORMATION OF GREEN MONSTER GAMES, LLC, NEW GAME STUDIO, FOUNDED IN BOSTON AREA
http://www.mmorpg.com/discussion2.cfm?t ... 202&bhcp=1
Maynard, MA. - September 8, 2006 - Green Monster Games, LLC (GMG) announces the formation of a new company dedicated to producing innovative and genre-defining massively multiplayer online games. Founded in the Boston area by Boston Red Sox pitcher Curt Schilling, Green Monster Games first title will feature the artistic vision of Todd McFarlane (creator of Spawn, http://www.spawn.com) as Art Director and celebrated author R.A. Salvatore (creator of Drizzt, one of modern fantasy's most memorable characters) as Creative Director. Together with a growing team of experienced industry professionals, Green Monster Games is now in pre-production on their premier title.

A longtime MMO player, Schilling is dedicated to entering the gaming industry with the same drive and commitment to success he has demonstrated in his baseball career. "I've had a passion for gaming as long as I can remember and I've always known this was something I wanted to do one day, and today is that day. My goal is to not just enter the marketplace but to reach the apex."

For Schilling, the chance to work with McFarlane and Salvatore is the culmination of years of planning. "Publishing great games has more to do with the people you have on board than it does with the cash and ideas you bring to the table. With that in mind, I conceived a plan years ago in which I envisioned a 'dream team' of talent. If I was going to create the funniest, coolest, and best game I could, who would I want from a creative standpoint? At the top of my list were Todd McFarlane and R.A. Salvatore, and it's a dream come true that they have agreed to join Green Monster Games in the production of our first title."

GMG will be a collaboration based on the combined strengths of every employee. Says Schilling: "The great thing about our approach is that we each understand what we bring to the table. We have begun to assemble a team of the smartest, brightest, and most creative design people in the world, made up of both veterans and those new to the industry. Our character and commitment will be tangible in every facet of the company, from art, design, audio, and programming to the appreciation we show to our customers."

Schilling says GMG is dedicated to raising the bar in the world of online gaming. "The challenge is not simply in publishing a game, but in publishing a game that changes the landscape of the online marketplace. Our company motto is 'If you can't do it better than it's ever been done before, work for someone else."

GMG is currently looking for talented, driven, accountable, and responsible people with a passion to create games better than anyone has ever done it before. Green Monster Games will release more details on their first project in the near future. Their upcoming company website [http://www.greenmonstergames.net] will be the first step in establishing GMG's presence in the online gaming world.

"We are excited about the future of the industry and even more excited that we will be a part of it, and help shape it for years to come," says Schilling. "We look forward to proving that to every gamer on the planet."
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