NEW EXPANSION
-
- Mastah Elect of 9
- Posts: 275
- Joined: Thu Aug 07, 2003 3:07 pm
- Contact:
-
- Reading is fundamental!!!1!!
- Posts: 11322
- Joined: Sat Dec 21, 2002 9:42 am
- Location: Rockford, IL
Re:
Translation: Hacking will be legal now, for a small fee.“EverQuest Prophecy of Ro will give players the opportunity to interact with and transform the online world of Norrath like never before,”
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
-
- Soverign Grand Postmaster General
- Posts: 7185
- Joined: Mon Nov 08, 2004 3:06 am
http://sonyonline.com/corp/press_releas ... Q2KOS.htmlSAN DIEGO, CA – January 4, 2006 – Sony Online Entertainment Inc. (SOE), a global leader in the online games industry, today announced that the second expansion for EverQuest® II, entitled Kingdom of Sky™, is schedule to be available at retail and for download on Feb. 21. The retail SKU of Kingdom of Sky a recommended price of $29.99 and will contain the full version of the base EverQuest II game, the new expansion and a special in-game item. The digital version will contain the new expansion for $26.99.
“Kingdom of Sky offers something for all of our EverQuest II players,” said Laura Naviaux, senior brand marketing manager, Sony Online Entertainment. “For the seasoned EQII player, Kingdom of Sky increases the amount of high level content in a world filled with intrigue and the potential destruction of Norrath by the evil dragon lords. The second expansion pack brings the excitement of dragon battles and is timed to coincide with the newly-added Player vs. Player (PvP) action.”
Kingdom of Sky pushes the boundaries of character development and adventure to new heights. An entirely new form of advancement introduces a structured Achievement system of skills and abilities to further specialize and individualize your character, while level caps for characters, artisans and guilds are all increased. Kingdom of Sky expands the arena challenges with four deadly new arena champions and two new arena zones. Ten new adventure zones, from lush jungles to temples of unimaginable splendor, 25 new enemies and troves full of new treasures all open up fresh game play and visual experiences within the online world of EverQuest II.
Player versus Player combat will “go live” in EverQuest II near the time of the launch of Kingdom of Sky, a highly anticipated addition to the game that will allow players to fight each other. PvP will be a part of the regular updates that take place within the game world, and will be available to all EQII players for no additional cost. PvP will feature good versus evil combat, pitting citizens of the two rival cities of Qeynos and Freeport against each other. Players will earn items, titles, fame and experience while engaged in combat with other online gamers around the globe. Combat will happen in the wild or within the gates of your opponent’s city. PvP will be activated on new servers so all players will be able to compete from the ground up.
About Kingdom of Sky
High above the mightiest peaks of Norrath, a secret world exists. This Overrealm, made up of enormous islands of land suspended in the air, is home to aviaks and creatures never-before seen, but it is the splintered and warring dragons who rule it. Driven by their lust for power, religious zealotry, and all-consuming rage, the most ancient of the world’s creatures now find common cause in a plot to destroy all of Norrath! Populated by dragons, aviaks, and other new creatures never before seen in EverQuest II, all eyes turn toward this new realm — even those of the mighty dragon Lord Nagafen!
Features:
Higher level advancement—now reach level 70 as an adventurer or artisan
All-new Achievement system to further enhance and specialize your character’s abilities
Guild advancement expanded to level 50
Four new arena champions and two new arenas
All new Heritage Quests allow players to gain amazingly powerful items, personal status, adventure experience and even a reward made famous in the original EverQuest
Signature Quests which reward large experience bonuses, personal status, new items, and advance the lore of EverQuest II
Over 30 new Collections expand upon one of the most popular features exclusive to EverQuest II. Find them all and earn all new rewards
Challenging new zones, from floating islands to menacing dungeons
25 new enemies to fight
Brand new pieces of armor, such as Profession Hats, Helmets and Pauldrons, will make your character look more distinct
Over 30 new items to put in your player house
All new player titles
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
Yeah, I agree with that Kula. Makes the idea of raiding T6 rather pointless because we'll only be using the T7 crafted weapons and armor once the new expansion goes live anyway. I figured Kingdom of Sky would be an adventure pack but I guess they've vetoed that idea?
Oh well... here goes levelling to 70, although they did state they'd "designed" the system to cope with levels up to 200, so maybe they're just trying to get it all in?
Also did you note that not only do you have 10 more levels, but also what appears to be AA?
Dd
Oh well... here goes levelling to 70, although they did state they'd "designed" the system to cope with levels up to 200, so maybe they're just trying to get it all in?
Also did you note that not only do you have 10 more levels, but also what appears to be AA?
Dd
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
-
- Knight of the East & West
- Posts: 687
- Joined: Mon Mar 10, 2003 4:38 pm
-
- Grand Inspector Inquisitor Commander
- Posts: 2575
- Joined: Fri Dec 20, 2002 12:30 pm
- Location: Dwelling in the depths.
Eh.
Looked like a good write up on it, too Ddrak. Affraid I just don't get any of those acronyms, though...
"If beer has never touched your lips, you've never dropped the mitts or packed a dip, chances are you're not a hockey player, and if you are -- chances are you're not a very good one"
-Todd Bertuzzi
-Todd Bertuzzi
-
- WTB New Title
- Posts: 4004
- Joined: Sat Dec 28, 2002 2:36 pm
- Location: Colorado
- Contact:
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
-
- Soverign Grand Postmaster General
- Posts: 5365
- Joined: Mon Mar 17, 2003 9:47 am
- Location: Gukta
And if you care about the lore of EQ the new diety in the pantheon is none other then Mayong Mistmoore: http://www.lavanet.no/rf/
It doesn't suprise me that both games have 6 month expansion cycles because for all the negatives they do work. The quick increase in level cap in EQ2 however is pretty suprising, but maybe it is competition for the WoW expansion coming soon.
It doesn't suprise me that both games have 6 month expansion cycles because for all the negatives they do work. The quick increase in level cap in EQ2 however is pretty suprising, but maybe it is competition for the WoW expansion coming soon.
-
- Druish Princess
- Posts: 780
- Joined: Fri Dec 20, 2002 3:22 pm
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
-
- Save a Koala, deport an Australian
- Posts: 17517
- Joined: Thu Jan 02, 2003 3:00 pm
- Location: Straya mate!
- Contact:
-
- Prov0st and Judge
- Posts: 163
- Joined: Fri Dec 20, 2002 3:02 pm
Akhbar, did syche tell you that I have the Vanguard Beta? I haven't played it yet though. I have to upgrade my hard drive to load it. I should be doing that soon...
Lanlaiely Transcendent / Iilasae Storm Warden
________________________________________
"Teaching a child not to step on a caterpillar is as important to the child as it is to
the caterpillar."
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
________________________________________
"Teaching a child not to step on a caterpillar is as important to the child as it is to
the caterpillar."
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*