EQ Prices going up

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Taxious
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Post by Taxious »

I thought Sony was always boasting that they owned the most popular MMORPG out there (Everquest), but according to http://www.mmogchart.com/ Lineage has surpassed it by quite a ways.
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Fallakin Kuvari
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Post by Fallakin Kuvari »

wtf is Lineage?
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Post by Ddrak »

Lineage is by far the most popular MMOG on the planet.

Dd
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Post by Erinos Wrysing »

WoW is whatever you make of it. Some of it you have to group. There's is something for everyone, even the hardcore but a lot of it fits the casual player. That is what I like about it. I can play it my way. I played EQ my way but it had it's limitations. The heavily addicted EQ profile can't see past their addiction. I'm over it. I'll never go back.
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Post by Syeni Soulslasher MK6 »

Lineage = a MMORPG that all of south korea and probably chunks of china play.

Lineage2 was released in the US but the way PVP was applyed is horable and last I knew was no PVE servers.

Worst part of lineage 2 was if cleric wanted to be an ass he just let tanks pull and fight and not do a thing so does not get argo when group dies loot what stuff party drops and jet...
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Post by Erinos Wrysing »

The two Lineages' take more than half of the MMO pop. Lineage=huge asian pop.
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Post by Partha »

WoW is perfect for casual players.
Disagree. City of Heroes is perfect for casual players. WoW is for players who want EQ style play without EQ sized hassles.
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Post by Fallakin Kuvari »

Partha wrote:
WoW is perfect for casual players.
Disagree. City of Heroes is perfect for casual players. WoW is for players who want EQ style play without EQ sized hassles.
Unless they play on PvP servers... then its just a headache in general.
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Post by Falundir X`Viento »

Syeni Soulslasher MK6 wrote: Worst part of lineage 2 was if cleric wanted to be an ass he just let tanks pull and fight and not do a thing so does not get argo when group dies loot what stuff party drops and jet...
Is there a game on the planet in which that does not apply? lol
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Post by Stormaye »

Araden wrote:I wouldn't say that the Original Vision sucked.

What sucked was their inability to adapt to changing times. Rangers during kunark, could count the number of 55+ rangers on during prime time usually on one hand. Verant just chanted "Vision TM" at us. Eventually changes started getting made. But it was ridiculous that it took so long to fix. Rangers weren't the only class that got screwed during kunark by the vision, but it's the class I'm most familiar with.

Of course I don't really think SoE is much better in this regard but at least they're willing to take a look at data and try to fix things... every time a competitor product is about to be launched. Who knows, mebbe Brad McQuaid would have too. :P
I played a shaman. Kunark was good to me. I just hated the way the Vision was used to justify bugs and poorly thought out design decisions. "We meant for it to be that way" wears pretty thin when things are obviously broken. The glacial rate of change never helped, either.

I think the competition has been great for SoE. They know that if they don't stay competitive and innovative now, they're toast.
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Post by Ddrak »

I think the competition has been great for SoE. They know that if they don't stay competitive and innovative now, they're toast.
Absolutely. Their responsiveness to most issues in EQ2 (not all - *cough* T'Haen *cough*) is a world of difference from their behavior when they were the undisputed leader.

Dd
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Post by Falundir X`Viento »

Ddrak wrote:
I think the competition has been great for SoE. They know that if they don't stay competitive and innovative now, they're toast.
Absolutely. Their responsiveness to most issues in EQ2 (not all - *cough* T'Haen *cough*) is a world of difference from their behavior when they were the undisputed leader.

Dd
Actually I PM'd Gallente on T'haen and all he had to say was ...
Yep, thaen defintely had issues that we're not happy with either.
SoE's current trend in EQ2 has been to recognize issues but only fix anything that benefits a player/guild, and do nothing with the rest.
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Post by Syeni Soulslasher MK6 »

Falundir X`Viento wrote:
Syeni Soulslasher MK6 wrote: Worst part of lineage 2 was if cleric wanted to be an ass he just let tanks pull and fight and not do a thing so does not get argo when group dies loot what stuff party drops and jet...
Is there a game on the planet in which that does not apply? lol
No i mean when you die you drop items that your useing on the ground for anyone to just pick up and run with. Or atleast did when I played.

Pissed me off to watch my group memeber pick up my leggings after I died and then proced to run to city and go in seller mode.
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Post by Fallakin Kuvari »

Syeni Soulslasher MK6 wrote:Pissed me off to watch my group memeber pick up my leggings after I died and then proced to run to city and go in seller mode.
/point

/laugh
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Post by Syeni Soulslasher MK6 »

Falundir X`Viento wrote:SoE's current trend in EQ2 has been to recognize issues but only fix anything that benefits a player/guild, and do nothing with the rest.
I thought that was there policy for EQ1
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Post by Syeni Soulslasher MK6 »

Fallakin Kuvari wrote:
Syeni Soulslasher MK6 wrote:Pissed me off to watch my group memeber pick up my leggings after I died and then proced to run to city and go in seller mode.
/point

/laugh
Yup I should have knowen better then play a game that most of the english that was said was 'You go now!" from a level 25 hunting were level 12's hunt

with the death penilty the way it was and the fact that mobs higher level droped about the same cash and you got exp for killing level 1, was no reasion to leave noob area's
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Post by Grygonos Thunderwulf »

"I give him enough MSG..kill an eleefunt...he still keep going"
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Post by Burz »

Taxious wrote:I thought Sony was always boasting that they owned the most popular MMORPG out there (Everquest), but according to http://www.mmogchart.com/ Lineage has surpassed it by quite a ways.
Think they only count North American numbers.
EverQuest....FOOOOOOOO!
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Post by Josephin DuPhaedrus »

Burz wrote:
Taxious wrote:I thought Sony was always boasting that they owned the most popular MMORPG out there (Everquest), but according to http://www.mmogchart.com/ Lineage has surpassed it by quite a ways.
Think they only count North American numbers.
Of course they do - SOE only counts numbers from the Americas and UK/Europe. The Far East is a different market, mostly because of language availabilty, but there is also a cultural factor.

The Japanese game market (which influences most of the Far East) focuses on home-grown games (Konami, SquareSoft, etc.). Those games are always much more appreciated in the Far East because their themes translate better and are more in line with the mores (that's pronounced "mor-ays" for you less educated folk) of local cultures.

But in the US, SOE is biggest player with all of their offerings (whether good or bad).
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Fallakin Kuvari
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Post by Fallakin Kuvari »

Most EQ servers in the Far east are emulated anyway.
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