https://us.battle.net/shop/en/product/w ... of-draenor

pics of mount and pet
http://wow.joystiq.com/2014/03/10/dread ... preorders/
images of instant 90
http://imgur.com/a/Fd9pT
reddit thread
http://www.reddit.com/r/wow/comments/20 ... ooks_like/
Level 90 Boosts Now Available
You are now able to purchase Level 90 Boosts for $60 in game! Your boosted character gets:
Item level 483 gear. You can quickly upgrade to the epic item level 496 gear from Timeless Isle chests.
150 gold
4 Embersilk (22-slot) bags
A stack of 20 food items
If a boosted character was already level 60 or above, their existing Primary Professions and First Aid are bumped up to level 600, as mentioned above
A faction-specific flying mount - a traditional Wind Rider for Horde or Gryphon for Alliance
Artisan flying - that’s one rank below max flight speed
Northrend, Kalimdor/Eastern Kingdoms, and Pandaria regional flying skills trained
That better be some gross overestimation. Because if this expansion is not out by June, WoW will be a ghost town. I for one will cancel as I won't sit for 9 more months doing the same raid content.Pre-Purchase: Game is expected to release on or before 12/20/2014
Blueprints can also be acquired through quests, dungeons and faction reputations as well.
Players who reach the level cap of 100 can purchase blueprints that they previously passed on during quests.
Blizzard has announced its intention to conduct an "item squish" with the Warlords of Draenor patch, streamlining item statistics, player and monster health, and ability values. The effects of this were immediately felt upon selecting a character from the preassigned beta templates.
As a level 90 paladin, I sported about 50K health and averaged a much lower amount of damage output than I was accustomed to. However, enemies had also been scaled down, so the average amount of time I spent in combat with each individual monster was relatively the same.
Haha - yeah pretty much. I pre ordered this expansion to level a toon to 90. WoW is pretty boring to me now, but I'll still be playing the expansion like a tool.Ddrak wrote:I feel a great disturbance in the force. Like a million powerleveling services all cried out at once and were suddenly silent.
I played WoW Today, for 10 minutes.
1). Log on main, grab garrison box, do followers, drop off WOs.
2). Log on Blacksmith, do 2 daily cooldowns, do followers, hit her mine, grab garrison box, drop off WOs.
1). Log on Horde main, do followers, grab box.
2). Log on Horde Blacksmith, do 2 daily cooldowns, do followers, grab garrison box, drop off WOs.
This is exactly the same as what Yesterday was for me too in WoW.
That's what WoW is now... a glorified mobile game.
Trying to get my Blacksmith follower to Lv100 but they are now refusing to put out missions that she can counter (she has Deadly Minion counter... guess what they AREN'T giving me? Yup, Deadly Minion).
I think I'm just losing interest in the game or something. Q up for a dungeon, oh yay, 45min+ queues. I don't feel like having my thumbs up my behind waiting 45min to do a dungeon. Even when I do do a dungeon, I get only 1 piece in the whole dungeon, and that's only from the last boss. yippie. yay. such amaze. much loot.
Check followers... yay lots and lots of missions.......I don't have counters for. nice.
Crafting? I'm at like 80 ingots to make an upgrade item... but only 4 of the 15 bloods. so meh. not much enjoyment in that. I get to hit 2 buttons a day, wow.
I'd love to finish upgrading my Garrison, but some chucklenut thought it was an awesome idea to make the Lv TWO stables cost 900 garrison resources (wtf? lol) and I only have like 700. Maybe 4 days from now I can build it... then back to clicking the box everyday. I could go out and grind wood, but that's only 80 per day.
I'm just..... not feeling it with this World of Warcraft: The Mobile Game.
The setting is cool, the concept is cool... the implementation of it is just.... off.