exploiters, and do GMs actually do ANYTHING?

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NeurottSK
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exploiters, and do GMs actually do ANYTHING?

Post by NeurottSK »

I lead Addiction , a "progression" style raid guild on the Mayong 51/50 server. We raid the game expansion by expansion while keeping our levels commensurate with what the content was intended for, and we had decided to clear GoD at level 65. Many of the end of expansion targets grant prefix titles for server first kills and subsequent kills award a suffix title. My guild had cleared luclin, PoP, and had cleared all of GoD with the exception of Tunat`Muram Cuu Vauax.Tunat was considered extremely difficult, and to my knowledge he was only ever downed by level 65s on the progression server where as everyone else did it at level 70 when the level cap was raised.

For those of you who are not familiar with Txevu , it goes like this: You must complete the Mustruq Champiion event to get a key for the Door that leads to High Priest Nkosi Bakari, who drops yet another key to open the door to the Zun`Muram Tkarish Zyk event... Finally this guy drops the signet of command , which is required to request the Tacvi expedition.

The "Zun prep room" is a loby right before the Zun event that has 3 doors. All 3 doors are locked and require the jade inlaid key to open. The middle/West door heads directly into the Zun event chamber, and the doors on the North and South lead to the "jails" where Zun will banish people.

One evening a "rival" guild, Legacy of Destruction, decided they wanted to get the server first title for downing Tunat (at lvl 80), so they exploited through the door only to find Zun not up. My guild was doing other bosses in the zone and petitioned. I finally recieved some auto-generated copy-paste reply about how I should petition if I ever saw them doing this again. One member of my guild actually confronted someone they knew in Legacy of Destruction, and they had this to say:

Image

This surpised no one, seeing as how they had already exploited through the Arx in Seru, then bragged about it on their own website:

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Sure enough, the next day Zun was up and Addiction was heading in... We were setting up in the zun prep area and waiting for a few more people to get there when a LoD mage showed up and illusioned through the door again!

Image

This is a picture of Gadragar going through the North door to the jail, where he then CotH'd enough people in to plant a banner for the rest of his guild to port in.

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When we confronted Blivion, the guild leader he had this to say:

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Naturally we called for everyone in the guild to /petition. Ironically this guild of level 80-85s who call us "n00bs" for locking levels at 65 and raiding "old content" wipes. GM Gretskull showed up, and for a moment we thought we would get justice... but instead he REZ'd THEM! Then he proceeded to watch them zerg down Zun and enter Tacvi.

Naturally we are outraged, and most of our petitions come back stating that there was no evidence of any exploit and our petitions were closed/solved... RAGE!!! How could killing a mob behind a locked door that you do NOT have the key for not be considered an exploit? I, along with many of my guildmates, re-petitioned this and included GM Gretskull's involvement. Eventually I recieved an email stating that my petition had been escalated and I would be contacted... a week or so later we are forming up for Anguish and a guildie had finally received an answer from a petition for a bugged quest... GM Gretskull showed up to refund a poofed quest item, and I asked about the petitions that I had never heard back on... THIS is what happened

Image

SERIOUSLY? I am a paying customer, and as such GMs work for US! It is their JOB to police/referee the game. I'm amazed that my friend got any refund on the quest item, because it certainly seems that GMs just run petitions through a filter, copy-paste some lame ass response, and tell you to have a nice day. Back before I quit in the PoP days GMs were quick to respond and cheaters were dealt with quickly and fairly. No wonder the EQ population has fallen so drastically.
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Fallakin Kuvari
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Fallakin Kuvari »

Wait, so I got another warning I wasn't told about? lol
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NeurottSK
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Re: exploiters, and do GMs actually do ANYTHING?

Post by NeurottSK »

I doubt that douchebag will actually warn anyone, but wow. I'm glad we pay his salary.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Fallakin Kuvari »

Well I know I got at least 1 warning out of the whole thing, but that's cause I cursed them the fuck out in a petition.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Bahd Zoolander »

Fallakin Kuvari wrote:Well I know I got at least 1 warning out of the whole thing, but that's cause I cursed them the fuck out in a petition.
And you wonder why they ignore you...

The easiest way to get bad customer service is to be a dick about it. If you treat people with courtesy and respect you'll get a lot farther.
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Turaylon Soulshadow
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Turaylon Soulshadow »

Using illusions to get through doors isn't against any game rules. If it was they would have fixed it years ago when people first started doing it. It sucks that you actually put in the work to get there and did it by the book and they just kinda showed up, but it happens. What doesn't sit right with me is 1) that they needed to be rez'd in the first place. If they're 80-85 how are they wiping on content that is 4-5 years old? 2) the GM actually rez'd them. Unless something royally bugs GMs aren't supposed to interfere at all with the actual gameplay and are only there to handle said bug reports and behavioral issues. I'd send an email to the server lead GM about what happened and at least try to get their titles taken away because they couldn't do it on their own. *sigh* Maltyn never woulda let this shit fly.
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Ddrak »

There's two ways to go about it - either you keep escalating the issue quietly, or you post your issue everywhere you possibly can and make as much noise as you can. I really doubt SoE cares that much any more though.

Dd
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Re: exploiters, and do GMs actually do ANYTHING?

Post by UltraBurz »

Did you try the knowledge base's email and chat support features?
^_^
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Re: exploiters, and do GMs actually do ANYTHING?

Post by NeurottSK »

Yessir, I tried using every SOE avenue available to me. Livechat told me they could only help with billing issues, when I called I was directed to technical support, and ofcourse my 2nd petition in the matter (that actually mentions GM Gretskul witnessing and rezing the exploiting party) was "escalated" to the status of "ninja-deleted from cue".

I'm sure a lot of petitions were "zomg fucku", but I kept my petitionS and their subsequent responses as polite and professional as possible. So I've pretty much given up on the quiet and am now in the "make as much noise as I can" phase.
My post on the SOE forums was deleted about 10 minutes ago (8:35EST).
Turaylon Soulshadow wrote:Using illusions to get through doors isn't against any game rules.

I have to disagree with you there, chief.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Taxious »

This thread reminds me of old-school EQ timesey days.
NeurottSK wrote:Image
That's a pretty fucked up response. No wonder you are mad, I would be too.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by UltraBurz »

A GM sent you a tell this morning in game I heard. I hope you are able to see it before it gets spammed away!
^_^
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Turaylon Soulshadow »



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I just woke up, someone else read it and highlight where using illusions to get through doors is illegal. I, personally, have never use an illusion to get through a door. Illusions have cast times, most of the time I just used my horse. :bounce:
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Fallakin Kuvari
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Fallakin Kuvari »

Well considering thats EQII and we're in EQI I don't think anything in that EULA set applies to us.
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Turaylon Soulshadow
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Turaylon Soulshadow »

Yea, someone just pointed that out on the EGN thread making fun of this thread...I had rolled out of bed and just copy/pasted the first thing that came up.
I'd like to see things from your point of view but I can't get my head that far up my ass.
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Re: exploiters, and do GMs actually do ANYTHING?

Post by NeurottSK »

EGN?
Turaylon Soulshadow
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Turaylon Soulshadow »

EvilGamer.Net, the SK forums. Someone linked this thread over there.
I'd like to see things from your point of view but I can't get my head that far up my ass.
Kulaf
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Kulaf »

And even in EQ2 it's right here:
YOU MAY LOSE IF SOE DOES ANYTHING THAT IT IS ENTITLED TO DO PURSUANT TO ANY PROVISION OF THE EXCHANGE AGREEMENT, THIS AGREEMENT, THE GAME'S RULES OF CONDUCT
Exploiting is spelled out in the Games Rules of Conduct.
Kulaf
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Kulaf »

Here is the specific rule for EQ1:
12. You will not exploit any bug in EverQuest and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits in game), either directly or through public posting, to any other user of EverQuest. You will promptly report any such bug via the in-game "/bug" command.
Turaylon Soulshadow
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Turaylon Soulshadow »

Kulaf wrote:Here is the specific rule for EQ1:
12. You will not exploit any bug in EverQuest and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits in game), either directly or through public posting, to any other user of EverQuest. You will promptly report any such bug via the in-game "/bug" command.
The following EQ things were/are considered bugs/exploits (Straight from a dev's mouth)-

Pet pulling
FD pulling
Bard Song Twisting

I forget the rest of the list but it was more really basic EQ player fundamentals. If they ever actually paid attention to the EULA for anything other than fucking with their programming then every Monk, Necro, SK, and Bard should have been suspended/banned a LONG time ago. Sure, Pet Pulling got 'fixed' recently, but if they even touched the rest the game would fall apart, making 3 classes pretty much useless for a main function that they have had since the beginning of the game. You need to find a mailing address for someone above this GM and inform them that he interfered where he had no place doing so, that's the only thing you can do. If you just go off of them using the illusion trick it won't do anything. Somewhere, someone right now is using an illusion/horse to get through a door.
I'd like to see things from your point of view but I can't get my head that far up my ass.
Kulaf
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Re: exploiters, and do GMs actually do ANYTHING?

Post by Kulaf »

Well one item on your list I know for a fact is total BS. Bard song twisting was ALWAYS a design goal from day 1. I spoke to GZ on the phone during EQ1 beta about it while he was trying to write a patch for my video card, and he confirmed that. He also confirmed it time and time again on the boards.

But seriously if you need someone to tell you that getting past a door that you don't have a key for by using a game mechanic that has NOTHING to do with doors is an exploit.......your moral compass needs some tweaking.
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