WoW or EQ2

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Qhorinn
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WoW or EQ2

Post by Qhorinn »

Im having trouble deciiding which to add to my christmas list =p.
seriously, im looking for opinions of peoples who tried these games a bit already. Any preferences between the two? any pros and cons for each game? let me know what your impressions are so far please
Yotomishi Atashi
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Post by Yotomishi Atashi »

WoW, is fun, varied and has a large player base out of the starting gate.

Problems, they are still working on server problems, which have gotten alot better the past few days.

Each class is very different with useful skills.

Best part of this game is you can pretty much go completely solo or go in groups. You can go completely quests or completely grinding exp.

I feel this game has a huge potential and like the game alot.
Falundir X`Viento
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Post by Falundir X`Viento »

Keeping it neutral, and K.I.S.S.

If you like to solo, want all your content lumped at the end of your levels and do not want to grind very hard - Choose WoW.

If you like to group, want all of your content given to you right now at level 1 and not have to wait for it at the end of your levels - Choose EQ2.
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Grygonos Thunderwulf
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Post by Grygonos Thunderwulf »

I don't see how you can say WoW has no content early on.. I have 15 quests on my journal atm and I can't get them off fast enough to get more on. There's oodles of frickin' content across all levels.
Riggen
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Post by Riggen »

I'm not sure what Falundir is talking about but having played both personally, I can say there are definitely solo and group options in both EQ2 and WoW, and WoW has great content straight from the get-go. In fact, while of course there are the kill x and collect y quests in abundance, some of the quest designs in WoW are more inventive than anything I've ever seen in any other MMORPG. (I'm working on the "Covert Ops" quest at the moment, for example, where you must plant explosives and trip them remotely to serve as a diversion while you sneak in and steal some enemy plans)

I also must say that I've grouped more in WoW than in EQ2 so far. With WoW, groups can be an easy casual thing where people come together for a while to complete a few quests together or a more serious affair where the group crawls through a tough instanced dungeon.

In this area, I have to say WoW wins because it's generally more flexible in what it allows you to do.

Both games are great visually, with WoW achieving its look artistically and EQ2 taking the technical route. Consequently, WoW performs a lot faster and doesn't require the level of hardware to perform well that EQ2 requires, but if you have a good video card, a decent processor, and a gigabyte of RAM both will run well.

There are other details I'd like to mention, but I'm a bit short on time at the moment, so I'll cut to the chase.

If forced to choose between the two, right now I'd pick WoW. The servers are now fine and the world and content just seem more polished. But who can say what things will be like in a couple years when both games have had the opportunity to evolve? For me, I think the real loser will be EQ, as people push it aside for the new worlds of both EQ2 and WoW.
EQ: Riggen Silverpaws * Natureguard * Forever of Veteran Crew
WoW: Simbuk the Kingslayer, Riggen, Ashnok
MaestroJaos
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Post by MaestroJaos »

Play WoW, EQ2 blows, even if you could play EQ2 long enough to scrape together a rabbit turd sized bit of goodness from it, is it really worth giving sony more of your hard earned money?

Ive played both EQ2 and WoW. Sure WoW had soem server problems, because its so freaking good that everyone wants to play it. So break yourself off a piece of some WoW action man, you wont reget it.
-Jaos <Enshadowed>
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Cartumandua
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Post by Cartumandua »

Having a blast in WoW, quest XP is a significant part of most levels, so even if you have a "go kill X bad guys", it doesn't feel like a grind.

Graphics are nice, have had no real bugs in the game (less than I had in EQ years after launch).

Can solo, but grouping is more efficient for the quest since for most all group members get credit.

Of course, I can afford to have fun in such a game for a couple of months and throw it away, so take it for what it's worth.
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Xabazu
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Post by Xabazu »

Play WoW goober. Come play with me, my hubby, Ldaeni and Gaur ^.^

/hugs
-=Xilanthanax=-
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Post by -=Xilanthanax=- »

( Insert random WoW is for queers here )
Make love? Fuck that, I'll make a slut cry. Fuck that, I'll make a slut cum nine times.

Hed PE - CBC (acoustic, live on Bubba The Love Sponge)
Hed PE - Let's Ride (live)
Skindred - Pressure (acoustic, live on Fuse)
Sevendust - Alpha (live)
Massive Attack - Teardrop (live)

Still playin eq, and waitin for Hellgate: London. 8)
Amano Jyaku
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Post by Amano Jyaku »

I play both games. I have a lvl 16 Warrior on WoW and a lvl 10 Warrior and lvl 8 Mage in EQ2. They really are both a ton of fun. WoW to me was a lot more fun at first but as I play more I seem to find myself leaning more and more towards EQ2 as my game of choice. I guess the fact that EQ2 feels so familiar after playing EQ for so long just gives it the advantage. Really what it boils down to in my opinion is how much time you want to devote to it. It is very easy to solo and just to level in general in WoW. Yer health regens so fast and you get so many quests that give phat exp. With EQ2 you still have to kinda grind away at yer exp the way you do in EQ1 but the game itself is just a ton of fun. /shrug.. I guess the bottom line is that regardless of what game you get, yer not gonna be dissappointed..
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Qhorinn
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Post by Qhorinn »

im looking for a game that will let me feel like ive accomplished something without griding for 4 hours or tracking a rare mob on a 19 hour random spawn timer. I got driven away from EQ1 by the need to spend countless hours in the high end game to succeed. From what i can gather from everyones opinion, WoW is might me better suited for what im looking for.
thanks for your opinions. any more comments would also be appreciated.
Ultra_Magnus
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Post by Ultra_Magnus »

The instanced dungeons (can only speak for Ragefire Chasm at the moment) ROCK. your system performance is positively impacted by being in an instance and the dungeons are cool.. the quests for them rock.
Also early on the trinity style isn't really a neccesity. Last night we did RFC with me (17 hunter) 15 shaman 13 priest 15 mage. And we threw down. Don't get me wrong it was difficult at some points and it actually took skill.. but it was more fun than I had in EQ in I don't know how long. my account expires tommorow (eq) boohoo.

Also tradeskilling isn't mind numbingly boring either... fishing is actuallly *shriek* fun.(i.e. a little more to it than hit button and see if you can catch something.)
also, I'd really reccomend the hunter class for the casual player. LOTS of power solo, fair tanking, wide range of weaponry, did I mention pets?!?!? wide variety of skills melee/range/traps/tracking/scouting via an awesome vision zoom

sorry /fanboy off
rodric
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Post by rodric »

Read the EQ2 thread on the EQrants forum for lots of good player info on EQ2.

EQ2 is a blast. If you like EQ1, you will like EQ2. There are a lot of improvements, but overall I think the major features of the games are very similar. You can solo and group quite effectively, but grouping will give you better experience and loot. Experience is fast 1-15, and can be driven largely by quests if you like. Experience after 15 starts to grind similar to EQ1. There is less down-time for caster medding, at least at level 20.

Soloing works well for me because I gather trade skill supplies simultaneously. The artisan system is much-improved from EQ1. Selling system is very similar to the bazaar setup in EQ1, though it's set-up in a dispersed way.


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Droobay
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Post by Droobay »

im looking for a game that will let me feel like ive accomplished something without griding for 4 hours or tracking a rare mob on a 19 hour random spawn timer. I
WoW is for you.

10 minutes feels like you've done something, even if it's only a griffon ride from the harbour to ironforge.
Riggen
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Post by Riggen »

Oh, and animation in WoW is oh....at a guess approximately 800,000,000,000,000 times better than the animation in EQ2. Part of that whole polish thing I guess, and a byproduct of the two games' relative system requirements. Take a gryphon/hippogriff/etc ride in WoW and compare it to a griffon ride in EQ2 and you'll see quite clearly what I mean.

That said and keeping my previous post in mind, EQ2 definitely doesn't suck. I have no plans to play one game exclusively at this point. Riggen lives on on the Lucan server.
EQ: Riggen Silverpaws * Natureguard * Forever of Veteran Crew
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clubbin
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Post by clubbin »

From what I've read about WoW, and a vast majority of it has been on here, it seems to me that the games are a lot alike in features. Players have moods, griffon rides, journals, soloing, grouping, quest experience are/have great features it seems in both games. Graphics, no matter what anyone says, are your preference. Personally, I like EQ2's graphics better, but pick your own flavor.

I may eventually play WoW, but right now EQ2 is keeping me interested. I'm interested in a few things about WoW, like what the level cap is and what happens when players reach it since apparently leveling is effortless. I think grinding does have a place in MMORPGs. I'm also weary about the PvP aspect of it. In my opinion, PvP belongs in FPS games, not in MMORPGs. I understand most of the servers only have PvP in restricted areas of the game and you have to do something to become PvP eligible (like engage an opposing mob or heal an PvP'd player). PvP was DAOC's downfall because that's what the endgame was built around (at first anyway). I'm sure WoW has other things in mind but I like the fact that in EQ2 I can go anywhere I want, attack any mob I want, without having to worry about being ganked.

The other day I didn't feel like grouping or trading so I went to Commonlands and did the second part of the old bard route quest -- for the JBoots Heritage Quest. None of the Freeport guards were KOS to me nor were any of the Freeport PCs, and I finished off my level (which was at about 78%) by exploring and discovering new things in the Commonlands. I have heard a lot of similar stories in WoW and I understand that it is easy to get xp in a similar fashion.
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IquredashBlakheart
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Post by IquredashBlakheart »

WoW gets my vote, Instance dungeons, Tradeskills, PvP, oh my... Keeps my entertained for hours... I PvP like a fiend, and dont get anything for it at all but the satisfaction of slaughtering the opposing faction, and damn it feels good ^_^

If anyone playin WoW and looking for a good PvP server, Sargeras is where it is at

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Riggen
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Post by Riggen »

I wouldn't say that levelling is effortless exactly in WoW. You definitely have to work to achieve the levels. It's just that the game and quests are cunningly designed so that the work doesn't feel like work.

PvP is handled in a very commonsense manner. Ordinarily, you're perfectly safe from other players, even when rubbing shoulders with the enemy. If you so choose, you can duel other players of either faction in nonlethal fights down to very low health (with the loser bowing and scraping before the winner). REAL PvP occurs under a variety of other conditions: 1. When you attack an opposing faction NPC (a guard, for example, but any factioned NPC will do) and become PvP flagged you are open to attack by players on the other faction. 2. When you attack a PvP flagged player you gain the flag yourself. 3. When you assist a PvP flagged player. 4. When you enter an opposing factioned city.

On PvP servers you additionally become PvP flagged when you enter contested areas or those areas held by the other side. Blizzard has also stated that new areas will soon be added for all servers that will enable completely free PvP. You won't have to travel to or through these areas, but there will be incentives to do so. I'm not familiar with the details, but I've also heard talk of an honor point system.
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Casmis
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WoW

Post by Casmis »

Even though I have not played EQ2, as a very casual player, I can say WoW is for you. You say you want to accomplish things in a short time, I usually play for a hour after work and I actually feel like I have made progress. Where as in how EQ was going, it was a hour before I got anything started.

Casmis/Daro
Xabazu
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Post by Xabazu »

Time constrained lives can play WoW and still achieve something in a short period of time. I'm consistently working 10-12 hours a day at work and only have 2-3 hours to play at night, tops. I've logged on every night since release save 2 and I'm level 24 (I could be higher had I not spent a couple of days fishing to get "The 1 Ring" :lol:).

The system demands are also WAY less than EQ2, if you have a somewhat older PC WoW won't wreak havoc with your system the way that EQ2 does. My hubby has a very new PC and EQ2 was laggy still when he last played it in beta. WoW is a very beautiful world, the fewer pixels doesn't detract at all imho.

Plus WoW has a great sense of humor. There is one quest in the Dwarf area where at the end some Gnome engineers turn a leper gnome into a chicken that then goes running out of the room you're in. I'm playing a warrior and got turned into a chicken by an mage NPC that I was tanking last weekend! In beta, Zastrick got a wand that had a star on the end of it that sparkled, I laughed at him for days.

Groups are fun, you can mash together pretty much any combination of classes. Having certain ones will certainly make things easier but without say, a healing class, you can still do stuff with people. Potions, foods with stats from eating it, scrolls with buffs, bandages.. they can all take the place to some extent with the lack of healing or buffing.

Just remember Proudmoore hun. :) IM me sometime goober and I can give you names of people you know.
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